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Cars & Cargo Damage: Difference between revisions

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Cars and cargo can be damaged by collisions, fire or getting submerged in water. Since they belong to the Derail Valley Railworks and Transportation company, any damage on them must be paid for by the driver in form of fees.
Similarly to {{pll|Body Damage|body damage}} on {{pll|Rail Vehicle Types|locomotives}}, {{pll|Rail Vehicle Types|cars}} and {{pll|Order Types Overview|cargo}} can also be {{pll|Damage Overview|damaged}} by collisions, {{pll|Flammable|fire}}, or getting submerged in water.


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Different cars and cargo types have different resilience to different types of damage, which may make some exceptionally durable or fragile. This should be taken into consideration when interacting with cars and cargo.
Different cars and cargo types have different resilience to different types of damage, which makes some more fragile than others. Particularly sensitive cargo types are those requiring the {{pll|Licenses Overview|Fragile license}}, which includes {{pll|HAZMAT Cargo|HAZMAT cargo}}.
 
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Sufficiently damaged cars and cargo can leak {{pll|HAZMAT Cargo|hazardous materials}}, potentially causing a {{pll|Damage Overview|catastrophe}}.
 
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Damage state of each car and its cargo can be seen on the car's {{pll|ID Plate|ID plate}}.
 
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Damaged cars and cargo generate {{pll|Fees|fees}}.
 
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Car damage can be inflicted manually in {{pll|Sandbox|sandbox mode}}, using the {{pll|Comms Radio Cheat Modes|comms radio damage mode}}.
 
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{{See also|Fees|HAZMAT Cargo|Body Damage|Delivery Orders}}
[[Category:Servicing|8]]
[[Category:Servicing|8]]

Latest revision as of 21:34, 17 March 2025

Similarly to body damage on locomotives , cars and cargo can also be damaged by collisions, fire , or getting submerged in water.

Different cars and cargo types have different resilience to different types of damage, which makes some more fragile than others. Particularly sensitive cargo types are those requiring the Fragile license , which includes HAZMAT cargo .

Sufficiently damaged cars and cargo can leak hazardous materials , potentially causing a catastrophe .

Damage state of each car and its cargo can be seen on the car's ID plate .

Damaged cars and cargo generate fees .

Car damage can be inflicted manually in sandbox mode , using the comms radio damage mode .