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Comms Radio Cheat Modes/cs: Difference between revisions

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Allows creating any type of {{pll|Rail Vehicle Types|vehicle}} at an aimed location, in chosen orientation. These vehicles don’t create {{pll|Fees|fees}}, don’t {{pll|Abandoning Vehicles|despawn}} over time and can only be {{pll|Comms Radio Clear|removed manually}}.
Allows creating any type of {{pll|Rail Vehicle Types|rail vehicle}} at an aimed location, in chosen orientation. These vehicles don’t create {{pll|Fees|fees}}, don’t {{pll|Abandoning Vehicles|despawn}} over time, and can only be {{pll|Comms Radio Clear|removed manually}}.
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===Livery Mode===
==== Livery Mode ====
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Allows loading or unloading aimed cars with supported cargo. This cargo doesn’t create fees, nor does it belong to a {{pll|Order Types Overview|delivery order}}.
Allows loading, or unloading, aimed cars with supported cargo. This cargo doesn’t create fees, nor does it belong to a {{pll|Order Types Overview|delivery order}}.
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Allows {{pll|Body Damage|damaging}} aimed vehicles on purpose for a set amount, which can be used to create {{pll|HAZMAT Cargo|HAZMAT}} leaks, for example. If set to zero, this function will {{pll|Derailing|derail}} the aimed vehicle.
Allows {{pll|Body Damage|damaging}} aimed vehicles on purpose for a set amount, which can be used to create {{pll|HAZMAT Cargo|HAZMAT}} leaks, for example. If set to zero, this mode will {{pll|Derailing|derail}} aimed vehicles, instead.
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===Startup Mode===
==== Startup Mode ====
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Preps aimed vehicles so that they are immediately ready to go. For example, this will {{pll|Internal Combustion Engine|start an engine}}, enable {{pll|Breakers|breakers}}, {{pll|Firebox|heat up}} and {{pll|Lubrication Overview|lubricate}} steam engines, etc.
Preps aimed vehicles so that they are immediately ready to go. For example, this will {{pll|Internal Combustion Engine|start an engine}}, enable {{pll|Breakers|breakers}}, as well as {{pll|Firebox|heat up}} and {{pll|Lubrication Overview|lubricate}} steam engines.
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[[Category:Comms Radio|7]]
[[Category:Comms Radio|7]]

Revision as of 02:37, 13 March 2025

V závislosti na nastavení obtížnosti relace nabízí vysílačka další možnosti v režimu sandbox. Jsou navrženy k provádění testů a experimentů a také k pořizování snímků obrazovky a videí určitého obsahu.

Režim spawner:
Umožňuje vytvoření jakéhokoliv typu vozidla na zamýšleném místě, ve zvolené orientaci. Tato vozidla nevytvářejí poplatky, po čase nezmizí a lze je odstranit pouze ručně.

Allows creating any type of rail vehicle at an aimed location, in chosen orientation. These vehicles don’t create fees , don’t despawn over time, and can only be removed manually .

Livery Mode

Allows changing paint jobs of supported aimed vehicles. Body and cabs can be painted separately.

Režim nakladač:
Umožňuje nakládání na nebo skládání nákladu z vozů. Tento náklad nevytváří poplatky ani nepatří k přepravní zakázce.

Allows loading, or unloading, aimed cars with supported cargo. This cargo doesn’t create fees, nor does it belong to a delivery order .

Režim poškození:
Umožňuje úmyslně poškozovat zaměřená vozidla o stanovenou úroveň, což lze použít například k vytvoření úniků nebezpečných nákladů. Pokud je nastavena na nulu, tato funkce zaměřené vozidlo vykolejí.

Allows damaging aimed vehicles on purpose for a set amount, which can be used to create HAZMAT leaks, for example. If set to zero, this mode will derail aimed vehicles, instead.

Startup Mode

Preps aimed vehicles so that they are immediately ready to go. For example, this will start an engine , enable breakers , as well as heat up and lubricate steam engines.