Inventory Interface/en: Difference between revisions
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Inventory is a user interface that allows you to store, manage and access your {{pll|Items Overview|items}}. When you pick up an item, it’s automatically added to the “hand” slot of your inventory, and reserves the first empty slot in the storage section. | |||
By equipping or unequipping the item, | By equipping or unequipping the item, you swap it between the two slots. To access the inventory interface and better visualize this interaction, press the inventory key (default CapsLock), or click the respective UI button in mouse mode. You may drag and drop items between slots in the inventory to rearrange them, or even drag them outside of the interface window to be dropped. | ||
The lower row of the slots in the inventory interface is referred to as the “hotbar”. Items placed there can be reached more easily without opening the inventory interface (default Tab key and mouse movement). | The lower row of the slots in the inventory interface is referred to as the “hotbar”. Items placed there can be reached more easily without opening the inventory interface (default Tab key and mouse movement). | ||
The upper rows of the slots in the inventory interface are referred to as the “backpack”. It is possible to quickly swap items between the hotbar and the backpack by doing an inventory swap on an item (default Shift+Click | The upper rows of the slots in the inventory interface are referred to as the “backpack”. It is possible to quickly swap items between the hotbar and the backpack by doing an inventory swap on an item (default Shift+Click). Hand swap (default Alt+Click) will swap items between the selected slot and the hand. | ||
{{ | The inventory interface is also used to interact with {{pll|Item Containers|item containers}}, and when such a container is accessed its contents are shown instead of the backpack contents. Similarly, the inventory can be used to load and unload certain items, such as the {{pll|Soldering Gun & Wire|soldering gun}} and {{pll|Paint Sprayer & Cans|paint sprayer}}. | ||
[[Category:Inventory]] | |||
Inventory slots feature special buttons on them which can be used to {{pll|Item Locking|lock items}} into specific slots, {{pll|Item Retrieving|force-retrieve them}}, add them to {{pll|Carabiner Slots|carabiner slots}} in VR, as well as recenter the carabiner slots. | |||
[[Category:Inventory|1]] |
Latest revision as of 04:48, 13 March 2025
Inventory is a user interface that allows you to store, manage and access your items . When you pick up an item, it’s automatically added to the “hand” slot of your inventory, and reserves the first empty slot in the storage section.
By equipping or unequipping the item, you swap it between the two slots. To access the inventory interface and better visualize this interaction, press the inventory key (default CapsLock), or click the respective UI button in mouse mode. You may drag and drop items between slots in the inventory to rearrange them, or even drag them outside of the interface window to be dropped.
The lower row of the slots in the inventory interface is referred to as the “hotbar”. Items placed there can be reached more easily without opening the inventory interface (default Tab key and mouse movement).
The upper rows of the slots in the inventory interface are referred to as the “backpack”. It is possible to quickly swap items between the hotbar and the backpack by doing an inventory swap on an item (default Shift+Click). Hand swap (default Alt+Click) will swap items between the selected slot and the hand.
The inventory interface is also used to interact with item containers , and when such a container is accessed its contents are shown instead of the backpack contents. Similarly, the inventory can be used to load and unload certain items, such as the soldering gun and paint sprayer .
Inventory slots feature special buttons on them which can be used to lock items into specific slots, force-retrieve them , add them to carabiner slots in VR, as well as recenter the carabiner slots.