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Nokau (talk | contribs)
Created page with "車輛的車身受損資訊將顯示在其{{pll|ID Plate|車號牌}}上。"
Nokau (talk | contribs)
Created page with "為了確保車輛安全地互相接觸,建議時速不超過 5 公里。要更精確判斷接觸時機,可為車輛安裝{{pll|Proximity Sensor|近接感測器、讀數器裝置}}。"
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為了確保車輛安全地互相接觸,建議時速不超過 5 公里。要更精確判斷接觸時機,可為車輛安裝{{pll|Proximity Sensor|近接感測器、讀數器裝置}}
To ensure safe contact between vehicles, it is recommended to not come in contact at more than 5 km/h. To help anticipate contact better, there are {{pll|Proximity Sensor|proximity sensor gadgets}}.
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車輛的車身受損資訊將顯示在其{{pll|ID Plate|車號牌}}上。
車輛的車身受損資訊將顯示在其{{pll|ID Plate|車號牌}}上。

Revision as of 10:54, 23 April 2025

車輛 的車體受損 的最常見原因為發生碰撞。以過高時速 與任何其他車輛、止衝擋 ,或任何物體接觸必然會造成損壞。

Most common situations in which collision damage occurs is due to derailing , distracted shunting , badly set up switches and wheelslide . Body damage can also be caused by various powertrain failures that cause parts to fly apart, as well as fire and even explosions .

Damage to a vehicle's body may result in failure of various accessories, such as windows, lights and compressors . It doesn't otherwise affect the moving capability of a vehicle, however.

為了確保車輛安全地互相接觸,建議時速不超過 5 公里。要更精確判斷接觸時機,可為車輛安裝近接感測器、讀數器裝置

車輛的車身受損資訊將顯示在其車號牌 上。

受損的車體可以被維修

無動力車輛和所裝載貨物 在發生碰撞時也會受損。

沙盒模式 中能以通訊無線電「損傷」模式 手動造成車體損壞。