Jump to content

Body Damage/cs: Difference between revisions

From Derail Valley
FuzzyBot (talk | contribs)
Updating to match new version of source page
FuzzyBot (talk | contribs)
Updating to match new version of source page
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
<languages />
<languages />
<div class="mw-translate-fuzzy">
Karoserii kolejového vozidla mohou poškodit kolize, neopatrný posun, vážné poruchy hnacího ústrojí, při kterém létají součástky, požár nebo i výbuchy. Poškození karoserie může vést k poruše elektrických systémů, což může způsobit nefunkčnost světel, stěračů a dalších elektrických prvků. Jinak ale pohyblivost vozidla neovlivňuje.
Karoserii kolejového vozidla mohou poškodit kolize, neopatrný posun, vážné poruchy hnacího ústrojí, při kterém létají součástky, požár nebo i výbuchy. Poškození karoserie může vést k poruše elektrických systémů, což může způsobit nefunkčnost světel, stěračů a dalších elektrických prvků. Jinak ale pohyblivost vozidla neovlivňuje.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Most common situations in which collision damage occurs is due to {{pll|Derailing|derailing}}, distracted {{pll|Shunting|shunting}}, badly set up {{pll|Switches & Switch Signs|switches}} and {{pll|Wheelslide|wheelslide}}. Body damage can also be caused by various {{pll|Powertrain Overheating|powertrain failures}} that cause parts to fly apart, as well as {{pll|Flammable|fire}} and even {{pll|Explosive|explosions}}.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Damage to a vehicle's body may result in failure of various accessories, such as windows, {{pll|Headlights & Cab Lights|lights}} and {{pll|Compressor|compressors}}. It doesn't otherwise affect the moving capability of a vehicle, however.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
To ensure safe contact between vehicles, it is recommended to not come in contact at more than 5 km/h. To help anticipate contact better, there are {{pll|Proximity Sensor|proximity sensor gadgets}}.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Body damage of a vehicle is displayed on its {{pll|ID Plate|ID plate}}.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Damaged vehicle bodies can be {{pll|Servicing Overview|serviced}}.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
{{pll|Cars & Cargo Damage|Cars and cargo}} can be damaged from collisions too.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Body damage can be inflicted manually in {{pll|Sandbox|sandbox mode}}, using the {{pll|Comms Radio Cheat Modes|comms radio damage mode}}.
</div>


{{See also|Servicing Overview|Mechanical Powertrain Damage|Electrical Powertrain Damage|Wheels & Brakes Damage|Cars & Cargo Damage|HAZMAT Licenses}}
[[Category:Servicing|4]]
[[Category:Servicing|4]]

Latest revision as of 21:34, 17 March 2025

Karoserii kolejového vozidla mohou poškodit kolize, neopatrný posun, vážné poruchy hnacího ústrojí, při kterém létají součástky, požár nebo i výbuchy. Poškození karoserie může vést k poruše elektrických systémů, což může způsobit nefunkčnost světel, stěračů a dalších elektrických prvků. Jinak ale pohyblivost vozidla neovlivňuje.

Most common situations in which collision damage occurs is due to derailing , distracted shunting , badly set up switches and wheelslide . Body damage can also be caused by various powertrain failures that cause parts to fly apart, as well as fire and even explosions .

Damage to a vehicle's body may result in failure of various accessories, such as windows, lights and compressors . It doesn't otherwise affect the moving capability of a vehicle, however.

To ensure safe contact between vehicles, it is recommended to not come in contact at more than 5 km/h. To help anticipate contact better, there are proximity sensor gadgets .

Body damage of a vehicle is displayed on its ID plate .

Damaged vehicle bodies can be serviced .

Cars and cargo can be damaged from collisions too.

Body damage can be inflicted manually in sandbox mode , using the comms radio damage mode .