Comms Radio Cheat Modes/ja: Difference between revisions
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Allows creating any type of {{pll|Rail Vehicle Types|vehicle}} at an aimed location, in chosen orientation. These vehicles don’t create {{pll|Fees|fees}}, don’t {{pll|Abandoning Vehicles|despawn}} over time and can only be {{pll|Comms Radio Clear|removed manually}}. | Allows creating any type of {{pll|Rail Vehicle Types|rail vehicle}} at an aimed location, in chosen orientation. These vehicles don’t create {{pll|Fees|fees}}, don’t {{pll|Abandoning Vehicles|despawn}} over time, and can only be {{pll|Comms Radio Clear|removed manually}}. | ||
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===Livery Mode=== | ==== Livery Mode ==== | ||
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Allows loading or unloading aimed cars with supported cargo. This cargo doesn’t create fees, nor does it belong to a {{pll|Order Types Overview|delivery order}}. | Allows loading, or unloading, aimed cars with supported cargo. This cargo doesn’t create fees, nor does it belong to a {{pll|Order Types Overview|delivery order}}. | ||
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Allows {{pll|Body Damage|damaging}} aimed vehicles on purpose for a set amount, which can be used to create {{pll|HAZMAT Cargo|HAZMAT}} leaks, for example. If set to zero, this | Allows {{pll|Body Damage|damaging}} aimed vehicles on purpose for a set amount, which can be used to create {{pll|HAZMAT Cargo|HAZMAT}} leaks, for example. If set to zero, this mode will {{pll|Derailing|derail}} aimed vehicles, instead. | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
===Startup Mode=== | ==== Startup Mode ==== | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Preps aimed vehicles so that they are immediately ready to go. For example, this will {{pll|Internal Combustion Engine|start an engine}}, enable {{pll|Breakers|breakers}}, {{pll|Firebox|heat up}} and {{pll|Lubrication Overview|lubricate}} steam engines | Preps aimed vehicles so that they are immediately ready to go. For example, this will {{pll|Internal Combustion Engine|start an engine}}, enable {{pll|Breakers|breakers}}, as well as {{pll|Firebox|heat up}} and {{pll|Lubrication Overview|lubricate}} steam engines. | ||
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[[Category:Comms Radio|7]] | [[Category:Comms Radio|7]] |
Revision as of 02:37, 13 March 2025
セッションの難易度設定に応じて、無線機にはサンドボックスモードの追加オプションがあります。これらは、テストや実験を実行したり、特定のコンテンツのスクリーンショットやビデオをキャプチャしたりするために設計されています。
スポナーモード:
任意のタイプの車両を、狙った場所に、選択した向きで作成できます。これらの車両は整備費用を発生させず、時間が経っても消滅せず、手動でのみ消去できます。
Allows creating any type of rail vehicle at an aimed location, in chosen orientation. These vehicles don’t create fees , don’t despawn over time, and can only be removed manually .
Livery Mode
Allows changing paint jobs of supported aimed vehicles. Body and cabs can be painted separately.
荷役設備モード:
貨車に貨物を荷役できます。
Allows loading, or unloading, aimed cars with supported cargo. This cargo doesn’t create fees, nor does it belong to a delivery order .
この貨物は整備費用を発生させず、依頼に属することもありません。
Allows damaging aimed vehicles on purpose for a set amount, which can be used to create HAZMAT leaks, for example. If set to zero, this mode will derail aimed vehicles, instead.
Startup Mode
Preps aimed vehicles so that they are immediately ready to go. For example, this will start an engine , enable breakers , as well as heat up and lubricate steam engines.