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Body Damage: Difference between revisions

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Body damage can be forced manually in {{pll|Sandbox|sandbox mode}}, using the {{pll|Comms Radio Cheat Modes|comms radio damage mode}}.
Body damage can be inflicted manually in {{pll|Sandbox|sandbox mode}}, using the {{pll|Comms Radio Cheat Modes|comms radio damage mode}}.
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[[Category:Servicing|4]]
[[Category:Servicing|4]]

Latest revision as of 21:34, 17 March 2025

Damage to a vehicle's body most commonly occurs from collisions. Colliding with any vehicle, a buffer stop or another object at too high of a speed , is bound to cause damage.

Most common situations in which collision damage occurs is due to derailing , distracted shunting , badly set up switches and wheelslide . Body damage can also be caused by various powertrain failures that cause parts to fly apart, as well as fire and even explosions .

Damage to a vehicle's body may result in failure of various accessories, such as windows, lights and compressors . It doesn't otherwise affect the moving capability of a vehicle, however.

To ensure safe contact between vehicles, it is recommended to not come in contact at more than 5 km/h. To help anticipate contact better, there are proximity sensor gadgets .

Body damage of a vehicle is displayed on its ID plate .

Damaged vehicle bodies can be serviced .

Cars and cargo can be damaged from collisions too.

Body damage can be inflicted manually in sandbox mode , using the comms radio damage mode .