Body Damage: Difference between revisions
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Most common situations in which collision damage occurs is due to {{pll|Derailing|derailing}}, distracted {{pll|Shunting|shunting}}, badly set up {{pll|Switches & Switch Signs|switches}} and {{pll|Wheelslide|wheelslide}}. Body damage can also be caused by various {{pll|Powertrain Overheating|powertrain failures}} that cause parts to fly apart, {{pll|Flammable|fire}} and even {{pll|Explosive|explosions}}. | |||
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Damage to a vehicle's body may result in failure of various accessories, such as windows, {{pll|Headlights & Cab Lights|lights}} and {{pll|Compressor|compressors}}. It doesn't otherwise affect the moving capability of a vehicle, however. | Damage to a vehicle's body may result in failure of various accessories, such as windows, {{pll|Headlights & Cab Lights|lights}} and {{pll|Compressor|compressors}}. It doesn't otherwise affect the moving capability of a vehicle, however. | ||
To ensure safe contact between vehicles, it is recommended not to collide at more than 5 km/h. To help anticipate contact better, there are {{pll|Proximity Sensor|proximity sensor gadgets}}. | |||
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Revision as of 17:39, 10 March 2025
Damage to a vehicle's body most commonly occurs from collisions. Colliding with any vehicle, a buffer stop or another object at too high of a speed , is bound to cause damage.
Most common situations in which collision damage occurs is due to derailing , distracted shunting , badly set up switches and wheelslide . Body damage can also be caused by various powertrain failures that cause parts to fly apart, fire and even explosions .
Damage to a vehicle's body may result in failure of various accessories, such as windows, lights and compressors . It doesn't otherwise affect the moving capability of a vehicle, however.
To ensure safe contact between vehicles, it is recommended not to collide at more than 5 km/h. To help anticipate contact better, there are proximity sensor gadgets .
Body damage of a vehicle is displayed on its ID plate .
Body damage can be forced manually in sandbox mode using the comms radio damage mode .