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Body Damage: Difference between revisions

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The body of a rail vehicle can get damaged from collisions, harsh shunting, severe powertrain failures that cause parts to fly apart, fire and even explosions. Body damage may result in electrical systems failure, making lights, wipers and other electrical features dysfunctional. It doesn't otherwise affect the moving capability of a vehicle.
{{pll|Damage Overview|Damage}} to a {{pll|Rail Vehicle Types|vehicle's}} body most commonly occurs from collisions. Colliding with any vehicle, a {{pll|Railway Terminology|buffer stop}} or another object at too high of a {{pll|Speed Limit Signs|speed}}, is bound to cause damage.
 
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Most common situations in which collision damage occurs is due to {{pll|Derailing|derailing}}, distracted {{pll|Shunting|shunting}}, badly set up {{pll|Switches & Switch Signs|switches}} and {{pll|Wheelslide|wheelslide}}. Body damage can also be caused by various {{pll|Powertrain Overheating|powertrain failures}} that cause parts to fly apart, as well as {{pll|Flammable|fire}} and even {{pll|Explosive|explosions}}.
 
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Damage to a vehicle's body may result in failure of various accessories, such as windows, {{pll|Headlights & Cab Lights|lights}} and {{pll|Compressor|compressors}}. It doesn't otherwise affect the moving capability of a vehicle, however.
 
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To ensure safe contact between vehicles, it is recommended to not come in contact at more than 5 km/h. To help anticipate contact better, there are {{pll|Proximity Sensor|proximity sensor gadgets}}.
 
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Body damage of a vehicle is displayed on its {{pll|ID Plate|ID plate}}.
 
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Damaged vehicle bodies can be {{pll|Servicing Overview|serviced}}.
 
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{{pll|Cars & Cargo Damage|Cars and cargo}} can be damaged from collisions too.
 
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Body damage can be inflicted manually in {{pll|Sandbox|sandbox mode}}, using the {{pll|Comms Radio Cheat Modes|comms radio damage mode}}.
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{{See also|Servicing|Mechanical Powertrain Damage|Electrical Powertrain Damage|Wheels & Brakes Damage|Cars & Cargo Damage|HAZMAT Licenses}}
[[Category:Servicing|4]]
[[Category:Servicing]]

Latest revision as of 21:34, 17 March 2025

Damage to a vehicle's body most commonly occurs from collisions. Colliding with any vehicle, a buffer stop or another object at too high of a speed , is bound to cause damage.

Most common situations in which collision damage occurs is due to derailing , distracted shunting , badly set up switches and wheelslide . Body damage can also be caused by various powertrain failures that cause parts to fly apart, as well as fire and even explosions .

Damage to a vehicle's body may result in failure of various accessories, such as windows, lights and compressors . It doesn't otherwise affect the moving capability of a vehicle, however.

To ensure safe contact between vehicles, it is recommended to not come in contact at more than 5 km/h. To help anticipate contact better, there are proximity sensor gadgets .

Body damage of a vehicle is displayed on its ID plate .

Damaged vehicle bodies can be serviced .

Cars and cargo can be damaged from collisions too.

Body damage can be inflicted manually in sandbox mode , using the comms radio damage mode .