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Body Damage: Difference between revisions

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The {{pll|Rail Vehicle Types|body}} of a {{pll|Rail Vehicle Types|rail vehicle}} can get {{pll|Damage Overview|damaged}} from collisions, harsh {{pll|Shunting|shunting}}, severe {{pll|Powertrain Overheating|powertrain failures}} that cause parts to fly apart, {{pll|Flammable|fire}} and even {{pll|Explosive|explosions}}. Body damage may result in electrical systems failure, making {{pll|Headlights & Cab Lights|lights}}, {{pll|Wipers|wipers}}, {{pll|Compressor|compressor}} and other electrical features dysfunctional. It doesn't otherwise affect the moving capability of a vehicle.
{{pll|Damage Overview|Damage}} to a {{pll|Rail Vehicle Types|vehicle's}} body most commonly occurs from collisions. Colliding with any vehicle, a {{pll|Railway Terminology|buffer stop}} or another object at too high of a {{pll|Speed Limit Signs|speed}}, is bound to cause damage.
 
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Most common situations in which collision damage occurs is due to {{pll|Derailing|derailing}}, distracted {{pll|Shunting|shunting}}, badly set up {{pll|Switches & Switch Signs|switches}} and {{pll|Wheelslide|wheelslide}}. Body damage can also be caused by various {{pll|Powertrain Overheating|powertrain failures}} that cause parts to fly apart, as well as {{pll|Flammable|fire}} and even {{pll|Explosive|explosions}}.
 
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Damage to a vehicle's body may result in failure of various accessories, such as windows, {{pll|Headlights & Cab Lights|lights}} and {{pll|Compressor|compressors}}. It doesn't otherwise affect the moving capability of a vehicle, however.
 
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To ensure safe contact between vehicles, it is recommended to not come in contact at more than 5 km/h. To help anticipate contact better, there are {{pll|Proximity Sensor|proximity sensor gadgets}}.
 
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Body damage of a vehicle is displayed on its {{pll|ID Plate|ID plate}}.
 
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Damaged vehicle bodies can be {{pll|Servicing Overview|serviced}}.
 
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{{pll|Cars & Cargo Damage|Cars and cargo}} can be damaged from collisions too.


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Damage can be forced manually in {{pll|Sandbox|sandbox mode}} using the {{pll|Comms Radio Cheat Modes|comms radio damage mode}}.
Body damage can be inflicted manually in {{pll|Sandbox|sandbox mode}}, using the {{pll|Comms Radio Cheat Modes|comms radio damage mode}}.
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[[Category:Servicing|4]]
[[Category:Servicing|4]]

Latest revision as of 21:34, 17 March 2025

Damage to a vehicle's body most commonly occurs from collisions. Colliding with any vehicle, a buffer stop or another object at too high of a speed , is bound to cause damage.

Most common situations in which collision damage occurs is due to derailing , distracted shunting , badly set up switches and wheelslide . Body damage can also be caused by various powertrain failures that cause parts to fly apart, as well as fire and even explosions .

Damage to a vehicle's body may result in failure of various accessories, such as windows, lights and compressors . It doesn't otherwise affect the moving capability of a vehicle, however.

To ensure safe contact between vehicles, it is recommended to not come in contact at more than 5 km/h. To help anticipate contact better, there are proximity sensor gadgets .

Body damage of a vehicle is displayed on its ID plate .

Damaged vehicle bodies can be serviced .

Cars and cargo can be damaged from collisions too.

Body damage can be inflicted manually in sandbox mode , using the comms radio damage mode .