Comms Radio Cheat Modes/ja: Difference between revisions
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セッションの{{pll|Difficulty|難易度設定}}に応じて、{{pll|Comms Radio Overview|無線機}}は{{pll|Sandbox|サンドボックスモード}}の追加オプションを使用できる場合があります。 | |||
<br/>これらのモードは、一部のプロセスを高速化したり、テストや実験を実行したりする時に役立ちます。 | |||
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<span id="Spawner_Mode"></span> | <span id="Spawner_Mode"></span> | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Allows changing {{pll|Paint Job|paint jobs}} of supported aimed vehicles. Body and cabs can be painted separately. | Allows changing {{pll|Paint Job|paint jobs}} of {{pll|Work Trains Overview|supported aimed vehicles}}. {{pll|Rail Vehicle Types|Body and cabs}} can be painted separately. | ||
</div> | </div> | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Allows loading, or unloading, aimed cars with supported cargo. This cargo doesn’t create fees, nor does it belong to a {{pll|Order Types Overview|delivery order}}. | Allows loading, or unloading, aimed cars with supported cargo. This cargo doesn’t create {{pll|Fees|fees}}, nor does it belong to a {{pll|Order Types Overview|delivery order}}. | ||
</div> | </div> | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Allows {{pll|Body Damage|damaging}} | Allows {{pll|Body Damage|damaging aimed motorized rail vehicles}}, {{pll|Body Damage|cars and cargo}} on purpose by a set amount, which can be used to create {{pll|HAZMAT Cargo|HAZMAT}} leaks, for example. If set to zero, this mode will {{pll|Derailing|derail}} aimed vehicles, instead. | ||
</div> | </div> | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Preps aimed vehicles so that they are immediately ready to go. For example, this will {{pll|Internal Combustion Engine|start an engine}}, enable {{pll|Breakers|breakers}}, as well as {{pll|Firebox|heat up}} and {{pll|Lubrication Overview|lubricate}} steam engines. | Preps aimed vehicles so that they are immediately ready to go. For example, this will {{pll|Internal Combustion Engine|start an engine}}, enable {{pll|Breakers|breakers}}, as well as {{pll|Firebox|heat up}} and {{pll|Lubrication Overview|lubricate}} {{pll|Steam Overview|steam engines}}. | ||
</div> | </div> | ||
[[Category:Comms Radio|7]] | [[Category:Comms Radio|7]] |
Latest revision as of 22:09, 29 April 2025
セッションの難易度設定 に応じて、無線機 はサンドボックスモード の追加オプションを使用できる場合があります。
これらのモードは、一部のプロセスを高速化したり、テストや実験を実行したりする時に役立ちます。
スポナーモード:
任意のタイプの車両を、狙った場所に、選択した向きで作成できます。これらの車両は整備費用を発生させず、時間が経っても消滅せず、手動でのみ消去できます。
Allows creating any type of rail vehicle at an aimed location, in chosen orientation. These vehicles don’t create fees , don’t despawn over time, and can only be removed manually .
Livery Mode
Allows changing paint jobs of supported aimed vehicles . Body and cabs can be painted separately.
荷役設備モード:
貨車に貨物を荷役できます。
Allows loading, or unloading, aimed cars with supported cargo. This cargo doesn’t create fees , nor does it belong to a delivery order .
この貨物は整備費用を発生させず、依頼に属することもありません。
Allows damaging aimed motorized rail vehicles , cars and cargo on purpose by a set amount, which can be used to create HAZMAT leaks, for example. If set to zero, this mode will derail aimed vehicles, instead.
Startup Mode
Preps aimed vehicles so that they are immediately ready to go. For example, this will start an engine , enable breakers , as well as heat up and lubricate steam engines .