Comms Radio Cheat Modes/zh-hant: Difference between revisions
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依據所選擇的遊戲難度而定,通訊無線電在沙盒模式下具有其他選項,可用於執行測試和實驗,以及幫助擷取特定內容的螢幕截圖和錄影。 | 依據所選擇的遊戲難度而定,通訊無線電在沙盒模式下具有其他選項,可用於執行測試和實驗,以及幫助擷取特定內容的螢幕截圖和錄影。 | ||
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<span id="Spawner_Mode"></span> | |||
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<b>生成器模式:</b><br/>允許在選定位置生成任何類型的車輛。這些車輛不會產生費用,不會隨時間消失,只能手動移除。 | <b>生成器模式:</b><br/>允許在選定位置生成任何類型的車輛。這些車輛不會產生費用,不會隨時間消失,只能手動移除。 | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Allows creating any type of {{pll|Rail Vehicle Types|vehicle}} at an aimed location, in chosen orientation. These vehicles don’t create {{pll|Fees|fees}}, don’t {{pll|Abandoning Vehicles|despawn}} over time and can only be {{pll|Comms Radio Clear|removed manually}}. | |||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
===Livery Mode=== | |||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Allows changing paint jobs of supported aimed vehicles. Body and cabs can be | Allows changing {{pll|Paint Job|paint jobs}} of supported aimed vehicles. Body and cabs can be painted separately. | ||
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<span id="Cargo_Loader_Mode"></span> | |||
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<b>貨物裝載模式:<br/></b>允許以該車輛能運載的貨物裝卸車輛。該貨物不產生費用,也不屬於任何訂單。 | <b>貨物裝載模式:<br/></b>允許以該車輛能運載的貨物裝卸車輛。該貨物不產生費用,也不屬於任何訂單。 | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Allows loading or unloading aimed cars with supported cargo. This cargo doesn’t create fees, nor does it belong to a {{pll|Order Types Overview|delivery order}}. | |||
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<span id="Damage_Mode"></span> | |||
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<b>損毀模式:</b><br/>允許以設定比例故意損壞目標車輛,例如可用於製造危險物品洩漏。如果設定為零,此功能將使目標車輛出軌。 | <b>損毀模式:</b><br/>允許以設定比例故意損壞目標車輛,例如可用於製造危險物品洩漏。如果設定為零,此功能將使目標車輛出軌。 | ||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Allows {{pll|Body Damage|damaging}} aimed vehicles on purpose for a set amount, which can be used to create {{pll|HAZMAT Cargo|HAZMAT}} leaks, for example. If set to zero, this function will {{pll|Derailing|derail}} the aimed vehicle. | |||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
===Startup Mode=== | |||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Preps aimed vehicles so that they are immediately ready to go. For example, this will {{pll|Internal Combustion Engine|start an engine}}, enable {{pll|Breakers|breakers}}, {{pll|Firebox|heat up}} and {{pll|Lubrication Overview|lubricate}} steam engines, etc. | |||
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[[Category:Comms Radio|7]] | [[Category:Comms Radio|7]] |
Revision as of 16:56, 5 March 2025
依據所選擇的遊戲難度而定,通訊無線電在沙盒模式下具有其他選項,可用於執行測試和實驗,以及幫助擷取特定內容的螢幕截圖和錄影。
生成器模式:
允許在選定位置生成任何類型的車輛。這些車輛不會產生費用,不會隨時間消失,只能手動移除。
Allows creating any type of vehicle at an aimed location, in chosen orientation. These vehicles don’t create fees , don’t despawn over time and can only be removed manually .
Livery Mode
Allows changing paint jobs of supported aimed vehicles. Body and cabs can be painted separately.
貨物裝載模式:
允許以該車輛能運載的貨物裝卸車輛。該貨物不產生費用,也不屬於任何訂單。
Allows loading or unloading aimed cars with supported cargo. This cargo doesn’t create fees, nor does it belong to a delivery order .
損毀模式:
允許以設定比例故意損壞目標車輛,例如可用於製造危險物品洩漏。如果設定為零,此功能將使目標車輛出軌。
Allows damaging aimed vehicles on purpose for a set amount, which can be used to create HAZMAT leaks, for example. If set to zero, this function will derail the aimed vehicle.
Startup Mode
Preps aimed vehicles so that they are immediately ready to go. For example, this will start an engine , enable breakers , heat up and lubricate steam engines, etc.