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遊戲本身包含三個預設的預置難度。它們各自旨在提供不同的遊戲體驗:
遊戲本身包含三個預設的預置難度。它們各自旨在提供不同的遊戲體驗:


<div class="mw-translate-fuzzy">
<b>舒適</b> - 放鬆、寬容並允許各種舒適功能和輔助。
<b>舒適</b> - 放鬆、寬容並允許各種舒適功能和輔助。
</div>


<div class="mw-translate-fuzzy">
<b>標準</b> - 具挑戰性和變化性,需要思考,但不過於苛刻。
<b>標準</b> - 具挑戰性和變化性,需要思考,但不過於苛刻。
</div>


<div class="mw-translate-fuzzy">
<b>寫實</b> - 困難且無情,需要高度專注。
<b>寫實</b> - 困難且無情,需要高度專注。
</div>


<div class="mw-translate-fuzzy">
玩家也能夠建立和分享自訂的預置難度。
玩家也能夠建立和分享自訂的預置難度。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in career mode, the users must first unlock one of the starting licenses, CCUR1 or LONG1.
Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in {{pll|Career|career mode}}, you need to unlock one of the starting {{pll|Licenses Overview|licenses}} first, either CCUR1 or LONG1.
</div>
</div>


{{See also|Career|Sandbox|Licenses}}
[[Category:Game|3]]
[[Category:Game|3]]

Revision as of 14:44, 5 March 2025

Difficulty in Derail Valley is defined by many individual parameters that are collectively called presets. The parameters may be viewed in a difficulty editor accessible in the “sessions” section of the main menu, where they are described in more detail via hover tooltips.

遊戲本身包含三個預設的預置難度。它們各自旨在提供不同的遊戲體驗:

舒適 - 放鬆、寬容並允許各種舒適功能和輔助。

標準 - 具挑戰性和變化性,需要思考,但不過於苛刻。

寫實 - 困難且無情,需要高度專注。

玩家也能夠建立和分享自訂的預置難度。

Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in career mode , you need to unlock one of the starting licenses first, either CCUR1 or LONG1.