Comms Radio Clear/en: Difference between revisions
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Depending on the session {{pll|Difficulty|difficulty settings}}, it may not be possible to clear a vehicle without {{pll|Comms Radio Rerail|rerailing}} it first. Also, there may be a {{pll|Wallet & Money|cost}} to clearing a vehicle. | Depending on the session {{pll|Difficulty|difficulty settings}}, it may not be possible to clear a vehicle without {{pll|Comms Radio Rerail|rerailing}} it first. Also, there may be a {{pll|Wallet & Money|cost}} to clearing a vehicle. | ||
If a {{pll|Obtaining Cars|car}} that had a {{pll|Order Types Overview|delivery order}} assigned | To clear a vehicle aim at it and shoot. | ||
If a {{pll|Obtaining Cars|car}} that had a {{pll|Order Types Overview|delivery order}} assigned is removed, the order will be {{pll|Canceling an Order|canceled}} immediately. The clearing function is intended to be used only when necessary and not for convenience. | |||
[[Category:Comms Radio|4]] | [[Category:Comms Radio|4]] |
Revision as of 16:24, 5 March 2025
The comms radio Clear mode is used to remove vehicles, for example if they are blocking the way and there is no other way around. A removed vehicle goes back to a pool, to potentially reappear sometime again in the future.
Depending on the session difficulty settings , it may not be possible to clear a vehicle without rerailing it first. Also, there may be a cost to clearing a vehicle.
To clear a vehicle aim at it and shoot.
If a car that had a delivery order assigned is removed, the order will be canceled immediately. The clearing function is intended to be used only when necessary and not for convenience.