Difficulty/fr: Difference between revisions
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Difficulty in Derail Valley is defined by many individual parameters | Difficulty in Derail Valley is defined by many individual parameters, collectively called presets. These parameters may be viewed in difficulty editor, accessible from the “sessions” section of the main menu, where they are described in more detail via hover tooltips. | ||
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Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in {{pll|Career|career mode}}, you need to unlock one of the starting {{pll|Licenses Overview|licenses}} first, either | Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in {{pll|Career|career mode}}, you need to unlock one of the starting {{pll|Licenses Overview|licenses}} first, either {{pll|Licenses Overview|Concurrent 1}} or {{pll|Licenses Overview|Train Length 1}}. | ||
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[[Category:Game|3]] | [[Category:Game|3]] |
Revision as of 02:07, 13 March 2025
Difficulty in Derail Valley is defined by many individual parameters, collectively called presets. These parameters may be viewed in difficulty editor, accessible from the “sessions” section of the main menu, where they are described in more detail via hover tooltips.
Il existe trois préréglages de difficulté par défaut inclus dans le jeu. Ils sont chacun conçus pour offrir une expérience différente :
Confort - Détendu, indulgent et autorisant diverses fonctionnalités de confort et aides.
Standard - Stimulant et dynamique, nécessitant de la réflexion, mais pas trop punitif.
Réaliste - Difficile et impitoyable, nécessitant un haut niveau de concentration.
Les utilisateurs peuvent également créer et partager leurs propres préréglages de difficulté.
Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in career mode , you need to unlock one of the starting licenses first, either Concurrent 1 or Train Length 1 .