Difficulty/it: Difference between revisions
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Difficulty in Derail Valley is defined by many individual parameters | Difficulty in Derail Valley is defined by many individual parameters, collectively called presets. These parameters may be viewed in difficulty editor, accessible from the “sessions” section of the main menu, where they are described in more detail via hover tooltips. | ||
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Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in {{pll|Career|career mode}}, you need to unlock one of the starting {{pll|Licenses Overview|licenses}} first, either | Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in {{pll|Career|career mode}}, you need to unlock one of the starting {{pll|Licenses Overview|licenses}} first, either {{pll|Licenses Overview|Concurrent 1}} or {{pll|Licenses Overview|Train Length 1}}. | ||
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[[Category:Game|3]] | [[Category:Game|3]] |
Revision as of 02:07, 13 March 2025
Difficulty in Derail Valley is defined by many individual parameters, collectively called presets. These parameters may be viewed in difficulty editor, accessible from the “sessions” section of the main menu, where they are described in more detail via hover tooltips.
Il gioco include tre preset di difficoltà predefiniti, ognuno pensato per offrire un'esperienza di gioco diversa:
Comfort - Rilassato, tollerante e che fornisce varie funzioni e aiuti.
Standard - Impegnativo e dinamico, richiede riflessione, ma non troppo punitivo.
Realistico - Difficile e spietato, richiede un alto livello di concentrazione.
Inoltre gli utenti hanno la possibilità di creare e condividere i propri preset di difficoltà, personalizzando l'esperienza di gioco in base alle proprie preferenze.
Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in career mode , you need to unlock one of the starting licenses first, either Concurrent 1 or Train Length 1 .