Difficulty/fi: Difference between revisions
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Difficulty in Derail Valley is defined by many individual parameters | Difficulty in Derail Valley is defined by many individual parameters, collectively called presets. These parameters may be viewed in difficulty editor, accessible from the “sessions” section of the main menu, where they are described in more detail via hover tooltips. | ||
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Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in {{pll|Career|career mode}}, you need to unlock one of the starting {{pll|Licenses Overview|licenses}} first, either | Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in {{pll|Career|career mode}}, you need to unlock one of the starting {{pll|Licenses Overview|licenses}} first, either {{pll|Licenses Overview|Concurrent 1}} or {{pll|Licenses Overview|Train Length 1}}. | ||
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[[Category:Game|3]] | [[Category:Game|3]] |
Revision as of 02:07, 13 March 2025
Difficulty in Derail Valley is defined by many individual parameters, collectively called presets. These parameters may be viewed in difficulty editor, accessible from the “sessions” section of the main menu, where they are described in more detail via hover tooltips.
Pelissä on kolme oletusarvoista esiasetusta. Jokainen niistä on suunniteltu tarjoamaan erilainen kokemus:
Mukavuus - Rento, anteeksiantava ja sallii erilaisia mukavuusominaisuuksia ja apuvälineitä.
Vakio - Haastava ja dynaaminen, ajattelua vaativa, mutta ei liian rankaiseva.
Realistinen - Vaikea ja anteeksiantamaton, vaatii korkeaa keskittymistä.
Käyttäjät voivat myös luoda ja jakaa omia vaikeusasteitaan.
Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in career mode , you need to unlock one of the starting licenses first, either Concurrent 1 or Train Length 1 .