Difficulty/da: Difference between revisions
Importing existing translations |
Updating to match new version of source page |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
<languages /> | <languages /> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Difficulty in Derail Valley is defined by many individual parameters | Difficulty in Derail Valley is defined by many individual parameters, collectively called presets. These parameters may be viewed in difficulty editor, accessible from the “sessions” section of the main menu, where they are described in more detail via hover tooltips. | ||
</div> | </div> | ||
<div class="mw-translate-fuzzy"> | |||
Der er tre standardsværhedsgrader inkluderet i spillet. De er hver især designet til at give forskellige oplevelser: | Der er tre standardsværhedsgrader inkluderet i spillet. De er hver især designet til at give forskellige oplevelser: | ||
</div> | |||
<div class="mw-translate-fuzzy"> | |||
<b>Komfort</b> - Afslappet, tilgivende og tillader forskellige komfortfunktioner og hjælpemidler. | <b>Komfort</b> - Afslappet, tilgivende og tillader forskellige komfortfunktioner og hjælpemidler. | ||
</div> | |||
<div class="mw-translate-fuzzy"> | |||
<b>Standard</b> - Udfordrende og dynamisk, kræver omtanke, men ikke for straffende. | <b>Standard</b> - Udfordrende og dynamisk, kræver omtanke, men ikke for straffende. | ||
</div> | |||
<div class="mw-translate-fuzzy"> | |||
<b>Realistisk</b> - Svært og utilgiveligt, kræver et højt fokusniveau. | <b>Realistisk</b> - Svært og utilgiveligt, kræver et højt fokusniveau. | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
*<b>Standard Sandbox</b> - Similar to Standard, but more free. This is the recommended preset for the {{pll|Sandbox|sandbox mode}}. | |||
</div> | |||
<div class="mw-translate-fuzzy"> | |||
Brugerne kan også oprette og dele deres egne sværhedsgradindstillinger. | Brugerne kan også oprette og dele deres egne sværhedsgradindstillinger. | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in career mode, | Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in career mode, you need to unlock one of the starting {{pll|Licenses Overview|licenses}} first, either {{pll|Licenses Overview|Concurrent 1}} or {{pll|Licenses Overview|Train Length 1}}. | ||
</div> | </div> | ||
[[Category:Game{{#translation:}}|3]] | |||
[[Category:Game|3]] |
Latest revision as of 22:23, 14 April 2025
Difficulty in Derail Valley is defined by many individual parameters, collectively called presets. These parameters may be viewed in difficulty editor, accessible from the “sessions” section of the main menu, where they are described in more detail via hover tooltips.
Der er tre standardsværhedsgrader inkluderet i spillet. De er hver især designet til at give forskellige oplevelser:
Komfort - Afslappet, tilgivende og tillader forskellige komfortfunktioner og hjælpemidler.
Standard - Udfordrende og dynamisk, kræver omtanke, men ikke for straffende.
Realistisk - Svært og utilgiveligt, kræver et højt fokusniveau.
- Standard Sandbox - Similar to Standard, but more free. This is the recommended preset for the sandbox mode .
Brugerne kan også oprette og dele deres egne sværhedsgradindstillinger.
Difficulty can be changed at any point during a session, but in order to use custom difficulty presets in career mode, you need to unlock one of the starting licenses first, either Concurrent 1 or Train Length 1 .